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Conina said:
SvennoJ said

I love FS2020 and wouldn't want to play that on Series X, but it takes a lot of time to get it started / updated, lot of time wasted on trouble shooting, managing cpu/gpu temps, updating mods etc.

  • the base game of MS Flight Simulator gets patched automatically once a patch is available (both on PC and Xbox)
  • additional content (f.e.  the free world updates) has to be manually selected in the install manager of MS FS (both on PC and Xbox)
  • the installation of the additional content can take a lot of time... on PC it can be done in the background while you play a different game; on Xbox you can't play a different game while MS Flight Simulator installs additional content

SvennoJ said:

FS2020 installer is in game and keeps the GPU very busy (been a long time complaint), so no playing another (intensive) game while patching.

Loading the essential files with the download manager (before it starts the graphic engine of MS FS):

  • around 5% of my CPU ressources for MS FS + 5% for the rest of my system
  • less than 1% of my GPU ressources
  • still 7 GB VRAM available
  • absolutely no problem to play (intensive games) with 90% CPU, 99% GPU and 85% VRAM ressources

Loading the "world update 10" within the game (after it starts the graphic engine of MS FS):

  • around 10 - 15% of my CPU ressources for MS FS + 7% for the rest of my system
  • less than 30% of my GPU ressources
  • still 5 GB VRAM available
  • still no problem to play (intensive games) with 80% CPU, 70% GPU and 60% VRAM ressources