zero129 said:
Im not going to go back over my talk about CGI thats been sorted.. I also dont need to give a reply to you but i am anyways as even selling 500K back when them spider man games was out is pretty much the same as selling 5 million or more now think about that |
Sure. What a way to provide nothing and still claim victory. Same publisher of the PS1 era title (Activision) held the IP until Insomniac picked it up, and never grow the IP.
But since you think 500k then was equal to 5M now, then 5M back them would be 50M now? Because on PS1 Spider-Man sold over 3M so if the PC version sold 500k using your assumption it would still be 30M on PS vs 5M on PC (not 15M anyway), still putting PC to a small percentage of the sales.
And since you won't prove your point I guess there is no point keeping the talk.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








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