Bofferbrauer2 said:
That's because electronics had barely any inflation until 2020. Since then, electronics also have become a lot more expensive, as the fabs have constantly raised the prices of wafers and cut price bonuses for big and recurring clients. Add to this the fact that shipping has become much more expensive due to the fuel costs, and that several raw materials for the casings and some parts on the motherboards have become more expensive, too, and I don't see how the current consoles could drop in price anytime soon without dropping way below production price. In the past generations, some part of the lower cost have come from cutting ports, but there ain't much you can really cut out apart from some USB ports, which these days will only save you several pennies each. And you can't really cut down on storage space to make up for it either, as it's already quite small with today's game storage space needs. |
true, they will have to find a way if they don't want to eat loses.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







