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Captain_Yuri said:

Now obviously this is open world vs Generations is not but it's like... Where's the color? Where's the art direction and etc? Where's the charm? What about this game really speaks that it's a Sonic game? So far it looks like a randomly generated unreal engine map with no sense of structure with rails and such littered around the area.

Even the music feels out of place as Sonic games usually have a nice upbeat music to them. Not this random melancholic music. But we will see. Hopefully there's a lot more to it and the end product is good.

After seeing the recent extended gameplay trailer, I'm heavily inclined to agree, where is the charm and art style even at?.

There's enough comments under that extended trailer saying that it looks like a tech demo, and it really does look like like one, what with the world looking so insanely sparse, empty and lifeless, with small objects scattered around an otherwise charmless map of land. 

The game definitely looks to be taking a quite a bit of inspiration from BotW, to a point where Sonic somehow has to climb up towers before gaining some slight momentum?, yeah nah, that ain't Sonic, I've seen him burst into super sonic speed a hundred times before, even on vertical surfaces. 

All I want is Unleashed, but just open world and not a world that's got stops and grind rails scattered about. We've already seen what a Sonic world can look like via 06 and Unleashed, why is it so hard to craft a finite world like that again?. Why does it have to be colourless, lifeless, dull and sparse like BotW-style with scattered crap?.

Game just looks like a modders typical UE tech demo. Definitely not feeling this game. 



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