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Soundwave said:
curl-6 said:

I don't think a game needs to be exclusive to "count".
A lot of multiplatform games are considering some of best games available for their respective platforms/years/generations.
As a Wii U/PS3/360 owner stuff like Mario Kart 8 or Skyrim don't factor into for me, but titles like Monster Hunter, Ori, Witcher 3, Hellblade, 13 Sentinels, Doom 2016/Eternal, etc absolutely do. Them being available on PC/PS4/Xbox One doesn't change the fact that I played and loved them on Switch.

For now the SNES is definitely still ahead for me, (and still in my opinion the #1 console of all time) but looking to the future, the Switch still has plenty of potentially stellar titles in the pipeline, so which one comes out on top at the end of the day is an open question for me. I think it definitely has the potential.

They don't need to be exclusive, but when a large chunk of several of the highly touted games on the system are actually from a different platform, the SNES deserves a lot of credit in that basically all of it's big gun software was original and made for the system, with maybe the exception of Super Mario All-Stars.

Arguably 3/4 biggest Switch titles, Mario Kart 8 Deluxe, Smash Ultimate, and Zelda: BOTW are basically Wii U games ported over. 

That has to be a point in the SNES' favor and a big one, pretty much all of its big ticket software was made for the SNES specifically and not repurposed from the NES or other systems. 

I think this mostly speaks to the difference in time period; games are massively more expensive to make today compared to the SNES era so more games are multiplatform to cover their costs.

Which Switch games are the "biggest" doesn't really matter to me, nor does whether a game is also on PS4, I didn't enjoy Witcher 3 or Doom Eternal any less for being multiplatform or not being in the sales top 10. They're still awesome and a credit to the Switch's lineup.

Last edited by curl-6 - on 06 May 2022