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SanAndreasX said:
Pemalite said:



Protecting I.P is absolutely important.

You can embrace the fan community like Bethesda... Which pays off, or you can be protectionist like Nintendo which has also paid off.

It is what it is... I honestly love seeing these fan projects.

This Metroid one is interesting... But I need to ask... What would the gameplay have been like? Super Metroid is regarded as one of the best games of all time... And is certainly one of my favorite games of all time... So would it have been better to do another 2D title? Or rudimentary 3D that ages poorly? I would argue the N64 was lacking in quality 2D titles anyway...

I have no quarrel with people or companies protecting IP myself. 

Neither do I... Unless it impacts the consumer.
I.E. Denuvo for example typically impacts framerates and frametimes considerably... Which can often make titles unplayable... And often when companies remove the protection there is a massive increase in performance and playability.

That is IP protection negatively impacting a paid, legal experience.

I am all for IP protection, but sensibly.



--::{PC Gaming Master Race}::--