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hinch said:
Doctor_MG said:

You're mixing up preservation with distribution. Nintendo preserves their games. That's how they were able to release an almost 30 year old incomplete game by the name of starfox 2. 

Nintendo is probably one of the best at preserving their old code, actually. They just don't distribute that code to the masses. In fact, rumor has it, they have the source code and/or a final ROM for every game that has ever released on any of their consoles.

Regarding your last paragraph.. This probably explains why Nintendo's rereleases, remasters and remakes are so good. All devs should do this imo *Cough-SquareEnix-cough* https://screenrant.com/final-fantasy-source-code-lost-no-leaks-square/

I guess there would be little dispute in saying Nintendo values their IPs and earn more from them than any other company plus until recently I would say most company would be closer to SE than to Ninty on original assets preservation.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."