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Captain_Yuri said:
Bofferbrauer2 said:

How about this one, also from Hardware Unboxed?

It's i5 7600K vs Ryzen 5 1600, but it shows how the 4c/4t became very much the limiting factor in many games even before the PS5/XSX launched. Battlefield V and the Division 2 show this very well, while the average FPS are not far behind the Ryzen 5 1600, the minimum FPS are way behind because having only 4c/4t was a heavy limiter already.

Except that's not showing how the 2500k has aged and how it's so called "lack of threads practically killed the chip" compared to the i7.

That video shows you how exactly they have aged including Shadow of Tomb Raider. Majority of the games, the i5 did quite well but there are some edge cases like Shadow of Tomb Raider where it doesn't do as well. But it's far from getting killed due to a lack of threads considering how well it does in so many games.

Like I said, he pointed out that most of those games are lightly threaded, which wasn't true for an increasing amount of games anymore even at the time. They mostly went with games that all 3 could play in that video instead of the ones that were on their usual benchmark list. Had they gone with those games, the outcome would have been very different in the video you posted.

Also keep in mind the video I posted is one year older than yours, predating the PS5/XSX release, and yet it shows some serious issues with 4c/4t CPUs even back then.