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Machiavellian said:
DonFerrari said:

And unless because of odd reasons a title you wanted to play on GP you delayed for a long time (I may be wrong, but titles on GP stay for several months for the most part right?) there is no real need to stop what you are playing just to not lose the opportunity to play that title on GP for free (as you said if you really want to play it you can buy with a discount, and of course if the person really wanted it them probably would have played long ago on the service). But that is the thing of customers, we will always find something to complain about =p

I don't think GP model is the future for Sony because of the type of games they make and also don't want Sony to change to a model that would better fit GP, but there is no denial that it is an excelent model for customers (the only odd thing for me is the praise people give to how many titles they tested that they wouldn't otherwise, which the way I read is that they considered it mid to garbage tier that if they had to pay they wouldn't play, and that gives voice to the quantity over quality - quantity and variety isn't bad anyway since it is more likely for you to find something you like if there is diversity in there).

GP is not the future for Sony, its the future for MS because MS is a service oriented company.  MS has put most of their products behind services and they have spent billions building out their infrastructure.  This is not an area that Sony excel in and really not their business model.  Sony does not really need to go down the route MS is going but if they are going to compete as a service then the 2 services will always be measured against each other.  If you have a PS console then there is benefit but as I stated, Sony services are extension of the PS eco system, MS is looking to make GP a stand alone service for games that can be played on any device, not tied to their console.

I disagree with your last paragraph.  Its made on a assumption that people believe titles they would not have spent money on is low tier or garbage but instead people just do not like to risk their money.  What happens is that when you do play these games and then they surprise you then as a consumer you are willing to purchase the next game from that developer.  GP and other services take the risk out of purchases and introduce consumers to experiment more and go outside of their comfort zone.

Well the Premium tier will allow you to stream on PC, so it isn`t totally locked to a console, still yes it isn`t anywhere similar to GP that can also be played on phones and TVs (from memory in the past PSNow or Gaikai could be played on smartphone, so perhaps in the future when their network is better spread and installed they could increase the coverage of devices).

If you are confident the product is good than the fear of bad investment isn`t that considerable =p ... the thing is we do know that on average consumers buy 12 games per system at most recent gens, so most people wouldn`t buy the majority of GP games anyway. But I was talking about the way they themselves phrase it is similar to saying they didn`t expect the game to be good but played just because it was free.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."