By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I miss the glasses free 3D. That's still cool. Also the streetpass features. But in every other way the Switch is better.

I don't think the specs are bad at all for a dedicated Nintendo handheld considering how low-spec all previous handhelds from them have been. The Gameboy and DS outsold competitors who had far more powerful hardware. They were cheap, had great battery life, and their hardware was weak enough that game development didn't take as long. By the time the 3DS came out, the added features both raised the price and lowered the battery life, killing a big part of the appeal of past systems. On top of that, reaching near-Gamecube levels in terms of graphical quality increased development time at the start of the console's lifecycle, really hurting it at launch since it had few worthwhile games for first couple of months. Under those circumstances staying with the old low-spec model that worked so well from 1989-2010 wouldn't cut it anymore. All the advantages the low-spec model gave previous systems were gone while all the problems that design philosophy always had remained. The Switch may seem pretty low spec now after 5 years and the launch of a new hardware generation, but in 2017 it was pretty high spec for what it was and in terms of handhelds by far the biggest jump in specs Nintendo had ever done on the handheld side. The jump from the Gameboy to GBA or DS to 3DS are nothing compared to the jump from 3DS to Switch. Of course it's a much smaller jump from the Wii U, but even then it turned out to be bigger than we first thought with it running games the Wii U could never dream of running like Witcher 3, the Crysis Trilogy, and Doom Eternal.