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Ljink96 said:
JWeinCom said:

For the few reviews that are negative, it seems the most common complaint is lack of challenge, which is kind of dumb. Becasue few outlets docked Elden Ring for being too hard. Kirby is a series that is particular targeted towards a less skilled demographic. I get that some people who are good at games are still going to play them, but if you play something that's not designed for you, you can't then complain it wasn't designed for you.

While I agree with your assessment I did find it a bit misleading when I played the game on "Wild Mode" and the game is still really...REALLY easy. Elden Ring doesn't have difficulty modes, but Forgotten Land does. I am aware that Kirby has generally always been easy but I expected some sort of challenge playing on Wild Mode. There are 2D Kirby games that are more difficult that Forgotten Land in my opinion. 

But like you said, I guess I need to realize Kirby isn't designed for me anymore. I think the issue is, this is essentially the Mario 3D World of Kirby. It takes 2D Kirby and adds another dimension. And while it works, it takes 2D Kirby which is traditionally easy, and adds another dimension which makes it even easier. I feel it works for 3D World because the powerups aren't OP and the platforming isn't as inconsequential as it is in Forgotten Land. 

This isn't to say the actual gameplay is bad. It's very well designed. But it's just Kirby that I'm used to with an added dimension.

It's a matter of perspective. Kirby's Dream Land had an unlockable hard mode, but it still wasn't very hard. To the target audience, wild mode may be challenging.