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Like Deviation and Firewalk, I expected these partnerships to end up as an acquisition if the game turned out well, but I'm surprised Sony pulled the trigger so quickly on this. Could be a mix of a promising project, a team that poached the best talent from Ubisoft, Jade Raymond's extensive history with PlayStation & being the former director of Assassin's Creed and Watch Dogs.

Not really excited for a multiplayer project but it is an area where Sony needs to strengthen their catalog.