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tbone51 said:
Train wreck said:

The 50/50 doesn't even make sense.  I think its just individuals downplaying Playstation's digital efforts (growth and importance) in Japan because it doesn't fit narratives. 

n’t think your looking at it correctly at all. An example I gave before was astral chain. A game that released in 2019 with about a 70% digital rate. That doesn’t mean all of a sudden all Nintendo releases are gonna be above 50%.

pc market exist and has a huge dark souls following. On PS consoles the game should be between 600k/700k. The other will be pc/Xbox 

If this weeks total brings the physical amount to 400k, a 50/50 split would mean a 20% digital rate for Elden Ring which would be absurd, even for Japan.  My point was that when thinking about digital sales for Playstation games in Japan, that 20% number should be a lot higher, with the base starting at least 30% with some games going higher.  

The narrative part is responding to what Leo-j mentions exactly for GT7.  100k digital for that game is well within reason for some random guy to say 'no' with no backup.  The game looked like it had an initial shipment of 200k between the PS4 and PS5, 100k would mean 33% digital, reasonable.