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Azzanation said:

I dont agree.

The X1 offered Haptic triggers and that controller is heavily used outside of the X1 eco system. Sure the Dualsense will offer a more refined version of it considered its almost a decade newer. However giving credit for its implementations should go to the X1 controller, back when people acted like they didn't care for active triggers to now it means everything in games.

Switch offered HD Rumble years before the Dualsense which is the exact same thing. And considering the popularity of the Switch, again credit should be given to Nintendo's implementation.

Haptic feedback in the triggers are different than what the adaptive triggers do. The adaptive triggers use a motor which puts a gear into place to create tension. Haptic feedback utilizes a motor which spins an off balance weight around to create vibration or uses linear resonate actuators which basically moves a mass up and down to create vibration (kind of a like a speaker). 

These are simplified explanations of course, but you get the idea. Tension isn't equal to vibration, and the LRA's (i.e. Dualsenses haptic feedback system) aren't the ones causing the tension.