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It is possible the game is using FSR. If the recent reports about Nintendo using FSR and the technique's capabilities are true then I expect Nintendo to be able to squeeze even more performance out of the Switch going forward. And using it could help Nintendo prepare for effective use of DLSS for the Switch 2. I wonder if this can be patched into older games to help them look or run better,. It would be great if Doom 2016, Wolfenstein 2, or Witcher 3 could be made to look sharper while having a framerate basically locked to 30 FPS.