Dulfite said:
How would you port it? That game was dependent on a second screen. How would you port it without gutting so much of the experience and having to rework a ton of stuff? |
Quick menu option. Don't get it twisted, the Gamepad makes FrontierNav management smooth but it's not like a small UI overhaul couldn't make all the functionalities optimal for a traditional controller. In addition, the Gamepad is irrelevant in everything else, it doesn't have any purpose in free-roam exploration or combat. If you really want the old UI, make it available for portable play, just like Off-TV on Wii U.
My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first.