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Drakrami said:

rofl no port is impossible. If you dumb it down enough, you can port to anything.

I don’t know how the impossible ports look on switch, but it is quite a feat to translate a game’s code to a machine that wasn’t expected to run it. 

I thought MK for genesis was a miserable port but it made many genesis/megadrive owners seriously happy. To me it looked like different game.