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DonFerrari said:

I remember using copy of tweaks on some challenges of GT5, it really made big difference.

And well if we are talking about real racing tweaking is a part of it, but perhaps leave that to less than a half of the events or just the FIA races.

I would say, leave it to online time trials.

Since upcoming races are posted in advance, the best car and tune has already been determined days before the races come up. Hence the fast rooms are nearly always one makes. Allowing tuning just adds an extra step, everyone copying the best tune while widening the gap with non meta cars.

It's a part of racing, but in real racing every car is slightly different and tuning is actually adjusting real parts. In GT Sport everyone has an exact digital copy, identical cars, identical tunes do exactly the same thing unlike in real racing. One team copying the tuning setup of another team won't work very well. But in GT Sport everyone ends up with the same thing in the end.

So cut out the extra step, focus on better balancing the car line up so we get less races that turn into one makes from the day they open. Make it possible for more cars to compete for the top spot. Racing is more fun when cars with different strengths can both manage the same lap times, then you can fully compete on race craft and get more dynamic races. (Instead of just following each other until a car ahead makes a mistake)