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BraLoD said:
DonFerrari said:

I`m not really bothered with a decrease in framerate count or even framedrops for replay mode if used to make it look even better since well I`m not playing at that moment =p

But yes I saw several glitches here and there.

I mean, we play the game not the replays, but replays have been really good on GT and I do enjoy them quite a lot, so I definitely don't want big performance spikes getting in the way when I'm on it.

There were also some ugly pop-ins, can't remember if it was during replays or gameplay tho, but I honestly don't think those will be getting on the game on day 1.

I'll likely not get it on PS4 so it might take a good while until I'll be finally getting my hands on it, tho.

I'm pretty sure performance and experience will be quite a lot better on PS5 due to the ssd, so PS5 it is.

I don`t think it will be worse than GTS in any visible mean so performance shouldn`t be an issue.

On graphic things, one thing I noticed was that on the replay the flowers were blurred by the speed on the background, but if you looked through the window they were standing still.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."