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freebs2 said:
Vodacixi said:

To the thinking that the game should skip the Switch and launch on the next Nintendo console to have better graphics... I mean, I get what you are saying... but I'm absolutely certain Retro Studios can make MP4 look yaw dropping on Switch. Luigi's Mansion 3, Astral Chain, Breath of the Wild (and that's a port), Metroid Dread, Super Mario Odyssey... None of these might have the graphical complexity of, let's say, Horizon Forgotten West. But it's undeniable that they look great regardless: they look beautiful, plain and simple. Considering that and what Retro managed to pull off at rock solid 60fps con both the GC and Wii, I have no doubts that they will make MP4 look amazing regardless of the platform.

As a fan of the series, I waited the game long enough, so I'm sure I would be more than happy with what Retro could be capable to pull off with the current Switch.

The problem is Nintendo can't only cater to current fans to justify the investment, they need to expand the audience. And, unless they plan to pull off some sort of Windwaker/BOTW art style change (which seems unlikely), I'm sorry to say but graphics has been one of the selling point of the series and in this sense it's quite an outlier for Nintendo games.

'Very good for Switch' is not good enough to inpress an average player after 8 years of PS4 and 1 year of PS5.

By the portable nature of the Switch and its more than likely successor, Metroid Prime 4 will NEVER be good enough graphically by that metric you are suggesting. It will always pale in comparison with current gen home consoles and PC graphics. If graphics are the only thing that will make MP4 explode in sales, then that is not happening. Period.

Therefore, it doesn't matter if it launches on the Switch, Switch 2 or Switch 3000.