Captain_Yuri said:
You do realize the input latency varies from game to game right? You do realize that services can improve at time goes on right? I personally haven't used GeForce now myself but your examples are meaningless if you aren't gonna compare the same games in the same testing environment... |
Okey, my point was that a native 60fps game should hover around 50ms, a 30fps game around 100ms and a cloud service will add additional around 50ms. If something else is happening I either blame the testing method or the game devs.
6x master league achiever in starcraft2
Beaten Sigrun on God of war mode
Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.
1-0 against Grubby in Wc3 frozen throne ladder!!







