| Captain_Yuri said: Cloud ports on the Switch to me makes quite a lot of sense if done correctly and if priced right but sadly, the companies generally phone it in like this. What they should have done is went to Nvidia and used their Cloud Streaming tech instead:
The reason is as shown in the image above, Nvidia's GeForce Now which is a cloud game streaming service offers you lower latency than a game running on the Xbox Series X natively. And of course, you have the option of choosing a Cloud PC with a 3080! On top of that, the Streaming quality from GeForce now is also a lot better than xCloud/Stadia. Now it will obviously depend on server location but the fact that it's doable is pretty crazy. And that's the type of innovation that can make Cloud gaming work for the right type of person. Instead, we get full priced games with subpar cloud experience for the Switch... |
I tried Geforce now for 6 months during the beta, even for free it isn't worth using. There's nothing special about the latency numbers from Geforce now. It's adds 50ms which every cloud service does.
Either the game devs screwed up their game for Xbox or digital foundrys sponsored latency program from Nvidia screwed up the numbers. Here's some real native number i found for console:
https://attackofthefanboy.com/news/ps5-xbox-input-latency/
6x master league achiever in starcraft2
Beaten Sigrun on God of war mode
Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.
1-0 against Grubby in Wc3 frozen throne ladder!!








