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twintail said:
Kristof81 said:

Agree. It took Nintendo a long time to be (let's say) independent and successful and has taken occasional huge losses in the process. This rollercoaster of their roadmap didn't come cheap.

Sony, on the other hand, never had to worry about it. With 95% of AAA games coming to their platforms and with excellent 1st party titles, picking a Sony console was no-brainer from the consumer perspective. You could have the best of both worlds ... the safe choice if you will. Now if you take one of the best selling games away from their platform, the average Joe will at least start reevaluating his consumer decisions.  

Perhaps. PS4 had a software attach rate of 10:1, and Sony IP's sell better now than they ever have. They still have a lot going for them. 

It is more than 15:1 nowadays from what I know, PS4 SW is close to 2B units sold if I'm not wrong.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."