ironmanDX said: As far as industry changing games.... |
Rare definitely focus on tech advances, games like DKC and Killer Instinct were really good showcases for their time. The water effects in Sea of Thieves is also some of the best water effects in the industry. Blizzard focus a lot on gameplay first and when they made a game, it would be incredibly addictive. Blizzard are similar to Nintendo in that point where visuals isn't their priority.
padib said: I don't see the connection between the two. |
You are underestimating Rare back in their heyday. They innovated the FPS for consoles, they matched and succeeded Nintendo's own games, something not many companies can claim. Games like Killer Instinct were up their with Street Fighter and Mortal Kombat, Donkey Kong Country would outshine 2D Mario games, Banjo Kazooie would be compared to Mario 64. Perfect Dark was one of the best games ever made on the N64. Battletoads was one of the biggest talking points in the NES era. Rare had a lot of variety and when they did something, their games would be in the talking points of some of the best games for the systems.
Blizzard definitely went all in with art style and lore, they knew exactly what their fans wanted and delivered on many fronts. Keep in mind that both Rare and Blizzard were good in different eras. When Rare were Innovating and industry leading, Blizzard were starting out, when Rare started to go down hill, Blizzard started to take off and became industry leading.
I always looked at Blizzard as the PC version of Rare, what Rare conquered with consoles genres, Blizzard would conquer PC genres.
Last edited by Azzanation - on 23 January 2022