Qwark said:
Timed wouldn't make any sense, but full exclusive to Switch will. It's much cheaper to develop a game for the Switch than for the PS5 if it's a big franchise. They can even port it to pc, like they did with Monster Hunter Rise. This sounds like a more profitable approach. It's not only about revenue generated by a game, but also about the cost of a game. At this moment the costs of making a full fledged PS5 Xbox/PC version aside the Switch version might be to expensive. On PC the game will sell well regardless and Switch will do amazing as well. PS5 will probably go on to sell a million units a year or less. Whilst Switch still has some 3 to 4 million years in Japan to look forward too. They can always make an OLED lite for Japan. |
I mean it is possible. I just looked up DQ11 sales numbers and I didn't realize that Japan alone accounts for nearly 2/3rd of its sales. I figured sales in the west were a good bit higher than they are. I was gonna say DQ12 would get plenty of sales in the west from playstation but apparently that's now really the case. DQ11 has sold over 2 million copies in the west but that's across multiple systems. So a Switch exclusive certainly isn't out of the question as obviously Switch would account for the vast majority of sales for DQ12. But I bet a PS5 version would sell enough globally to warrant a port on those systems. Even if a PS5 version would only account for a million sales globally I'm guessing that warrant a port. I assume the game will be made on the Switch and ported to the ps5 with maybe some graphical upgrades, though I think they would release at the same time.







