| Sogreblute said: Even then those PC teams were just newbie teams. The console team was the best team in the world. They had better game knowledge, teamwork, and broken aim assist. They entered this small tournament thinking it would be easy. And they lost in the semifinals. I bet if they turned off aim assist they would have lost in the first round. A controller is terrible for aiming which is why they need aim assist. Aim assist on console is handicap just as you said. If people that use controllers truly feel they can beat keyboard and mouse players then they should have no problem turning off aim assist. |
They were from long-term TF2 (as in Team Fortress) players though, which I would consider for something in terms of skill.
Both teams had their differing strategies as well, as the PC players opted for rushing and getting the flags as fast as possible, while the console players wanted to outright spawn camp to then get the flags. Both strats come off as par the course for their respective platform meta (like strategy players in Starcraft mostly opting to rush for one such example).
I just think we need games to be better designed without the use of aim assist, because it's becoming increasingly obvious that gamepads aren't exactly evolving all that much, that aim assist needs to be left on as the default for games.
This also makes me wonder in just how fun crossplay is to others, because I personally didn't have fun trying to play GTA V with a gamepad on PC, the entire lobby being alerted to me using said gamepad and then me not being allowed to join heists, because they didn't want a PC gamepad user in their group (this was way back in 2015).
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







