hinch said:
I don't think it failed seeing as we have it in Switch and VR platforms however as a standard it never really took off. When Nintendo released the Wii a lot of people saw motion controls as the new standard and we had Sony and Microsoft join in with the Move and Kinect. It even came bundled with the Microsoft's 8th gen console. But they quickly learned that for the average gamer, nobody didn't cared enough for them and just added unnecessary cost to the device. Nowadays its just relegated to niche use in some games in some platforms and VR, which is fine by me and actually I would loathe if it was mandatory thing in all consoles as I wouldn't like to flail my arms every time I wanted to play a game. |
Motion controls aren't "niche" either.
Being abundant on a system that's sold over 100 million units and the default in many of said console's highest selling games, including multiple over 10 million, isn't "niche".
Last edited by curl-6 - on 06 January 2022







