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Majora said:

Croc: Legend of the Gobbos. I’m not even gonna say it’s a good game, but I loved it and for whatever reason, it stuck with me to this very day! I love the character Croc and I still think about those fuzzy little orange bits and hope they’re all ok <3 (I should get out more…)

foxmccloud64 said:
curl-6 said:

For me:

Fatal Frame 4. The fact it was foolishly only released in Japan contributes a lot to this, but I really feel it's one of the finest horror games I have ever played, with a powerful atmosphere, genuine scariness, and a poignant undercurrent of melancholy. One of my favourite games on Wii.

The Last Story. Localization also played a role in this one not getting the exposure it deserved, but it's also a Wii classic that seems largely forgotten. It has one of my favourite battle systems in a JPRG, charming characters, a wonderful score, and a refreshing lack of cringe.

Sin and Punishment: Star Successor. A fantastic rollercoaster ride of slick arcade goodness, bursting at the seams with energy and dynamism and a showcase for how amazing pointer aiming can be when done right.

Silent Hill: Shattered Memories. I really enjoyed this one. It had really effective atmosphere and storytelling, clever and enjoyable use of the Wiimote, some of the best graphics on Wii, and it was genuinely scary. At a time when it was rare for third party games on Wii to actually try, this one felt like it had real effort behind it.

Starfox 1993. Almost always overlooked in favour of its more lavish N64 successor, the SNES original is still an excellent space epic with awesome bosses, fantastic music, and a very well balanced level of challenge. It's also a watershed technological milestone in the home console space that I feel actually holds up better than the 3D of the N64 era thanks to its simple flat shaded polygons mixed with appealing 16-bit sprite work.

Great selection altogheter, I would add Red Steel 2 to those wii games, the game came out at the time when interest in wii was starting to die,  like lots of other non-nintendo franchises it was overlooked despite the effort developers made to have one if not the best motion plus controlled game on the wii, rectifying lots of problems they had with the first one, while not having a great storyline or far deeper characters, it was a great experience with the controls and graphics that were very stylish for the wii(i also liked the samurai/gunsliger mashup, and i guess  the first game could also have a rework to make it work better).

Both of these for me too!

Also Dead Space Extraction on Wii for living up to its IP even in an on-rails format thanks to its potent atmosphere and satisfying combat, and Pop'n Twinbee on SNES for being one of the most stylish and accessible shumps of that era.

Last edited by curl-6 - on 05 January 2022