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HoangNhatAnh said:
Farsala said:

Source is Nintendo. They sometimes release supplementary information, so we can infer digital sales from their shipped data. They don't give specific data like this often so I use the most recent that I can find.

For example Pokemon Sword/Shield as of December 31 2019.

01./01. [NSW] Pokemon Sword / Shield # (Pokemon Co.) {2019.11.15} (¥5.980) - 243.476 / 2.988.134 (-16%)

4.21m Shipped

1.22m In transit/ on shelves+ Digital (30%)

Take away in transit/ on shelves units and we have about 20% digital.

Luigi's Mansion 3 as of December 31 2019

02./02. [NSW] Luigi's Mansion 3 (Nintendo) {2019.10.31} (¥5.980) - 59.349 / 505.998 (-25%)

730k shipped

224k in transit/ on shelves+ Digital (30%)

Take away in transit/ on shelves units and we have about 20% digital.

Super Mario Maker 2 as of December 31 2019

11./08. [NSW] Super Mario Maker 2 # (Nintendo) {2019.06.28} (¥5.980) - 26.402 / 800.504 <80-100%> (-23%)

1.12m shipped

319,500 in transit/ on shelves+ digital (29%)

Take away in transit/ on shelves units and we have about 20% digital.

Actually the Physical sales data is Famitsu as of December 29, 2019. So there is 2 more days for physical sales, so digital is even lower.

What about Astral Chain digital sales? Or even BOTW? 

Exceptions. For Astral Chain the reason are vouchers, BotW didn't have that high digital in it's first year, it goes up over time.