By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wyrdness said:
konnichiwa said:

1) I thought about it and I see that the horrible sales has lead to more SE announcement for PS including a big one called FFXIV that is skipping switch. 

2) You say this exactly in the week when PS DW empires 9 seems to outsell the switch version.

3) I said devs probably still see making a game for switch exclusive as a risk.  That's why we see bigger projects like Tales/scarlet Nexus/Resident evil on PS but not on switch. And 2022 basically starts with elden Ring one another game on PS that skips switch. PS hardware sales are down for a long time but still devs prefer to make a game for PS.    

1) FFXVI also hasn't got an Xbox or PC version announced either indicating a timed exclusive deal is in place, not only could we very much see those versions become a thing but a version for the NS successor could become a thing as well so this doesn't really back your argument in anyway.

2) One outlier doesn't offset recent years of top 30s an example being the Metroidvania title Deedlit where the PS version didn't even chart at retail.

3) Those games you mentioned were in development years back as much as four to five years and they were in development for PS4 which still had a decent presence in the region and only had to contend with the WiiU for the longest time so the was still decent userbase to sell to this is not the same case for PS5 which has a very different battle on its hands. The problem you're not realizing which is the main reason people are highlighting the situation is the Switch sets up its successor which very much could be a hybrid that is in range of PS5's performance and that's before the possibility of features like DLSS being available, this negates any power gap and if it even gains a bit of the Switch's momentum and the PS5 is still selling 1m year in the region (which could leave it at like 3-4m at that point) the platform could outsell it with in the year and then you have a situation where PS5 is fighting from behind against a platform that has the potential to sell 30m more than triple what it's expected to with its decline and the power gap gone.

That's the point where what people are highlighting about developers shifting focus begins to take hold which is why a company like Falcom releasing their statement says a lot as if their sales are dropping on the PS4 and have started inhouse NS development what do you think happens at that point when the is no PS4 and just the PS5 being handled the way it currently is? You mention FFXVI I'll go on record and make you a bet that DQXII already has a Switch version in the bag simply as that's how impactful performance in the region is.

That's an easy safe bet. DQ XI was originally only for PS4, then Square Enix chose to make a 3DS version later because of it's much higher install base. DQ is a huge franchise in Japan more so than FF. So Square Enix are easily going to make sure DQ succeeds in the region it sells most in, which means they need to bring it out on the most successful system. DQ isn't nearly as big in the West compared to Japan, so Square Enix cannot risk losing those sales, whereas FF they can since that sells more in the West.