aTokenYeti said:
I disagree than Sony can or should attempt to compete with Microsoft’s first party output in terms of volume, and Sony’s recent acquisition strategy suggests to me that they also believe they cannot and should not attempt to compete on volume. If we look at 2021 in review, you can make a convincing argument that Microsoft is already beating Sony in volume, and that lead will only expand in the coming years, especially after 2022. Sony is hitching their wagon to a strategy of a smaller number of high profile, high prestige, large budget blockbuster titles, with the goal being to fight quantity with quality. And that’s what they should be doing, because that’s where their true first party advantage is right now. |
Won`t dispute the "sony shouldn't dispute on the volume of studios" as that is opinion, but on the couldn't that is BS, Sony could very easily have 30 different studios with multiple team if that were their objective/strategy.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







