| PotentHerbs said: In terms of first party development, Sony is still in a more dominant position than Microsoft despite the Zenimax acquisition, if we consider the amount of high profile IP's, multimedia adaptation & extensive library dating back to the original Playstation. Microsoft's only development advantage at the moment is sheer volume of games. If SIE acquires as aggressively as Sony Pictures or Sony Music, Playstation could very well catapult their inhouse production into 25 - 30+ studios, taking away Microsoft's volume advantage before it can even manifest on the market. And that's not taking into account how Sony is organically growing most of their teams, where Playstation still has a major advantage over on Xbox, if we compare home grown studios over the generations. |
I disagree than Sony can or should attempt to compete with Microsoft’s first party output in terms of volume, and Sony’s recent acquisition strategy suggests to me that they also believe they cannot and should not attempt to compete on volume. If we look at 2021 in review, you can make a convincing argument that Microsoft is already beating Sony in volume, and that lead will only expand in the coming years, especially after 2022.
Sony is hitching their wagon to a strategy of a smaller number of high profile, high prestige, large budget blockbuster titles, with the goal being to fight quantity with quality. And that’s what they should be doing, because that’s where their true first party advantage is right now.







