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#14 - Mischief Makers - Nintendo 64

Shake shake, shake shake. Mischief Makers is peak Treasure, this game is kind of a mash-up of everything they like to do, and is done really well. Still remains one of the most unique games I have played, nothing quite reaches the level of versatility and flow of the shake as a mechanic, not even games like Wario Land on the Wii or Klonoa nail the feel of how Mischief Makers lets you interact with objects and characters with the shake shake, the soundtrack is also pretty unique, the soundfont and instrumentation is interesting, a certified classic by Norio Hanzawa, a lot of the boss fights are really fucking good too, Migen, Cerberus Alpha, Phoenix Gamma, the Emperor and the Beastector being highlights of bosses in videogames as a whole. The game is also really bizarre, which is a trademark of the studio, and has a pretty good level variety, some minigames, some pure action romps, challenging platforming, some exploration, labyrinth like stages, has a little bit of everything.