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As maybe the most important aspect of our hands-on time with the game, we're happy to report that the motion control in The Force Unleashed is extremely tight and reliable, and actually some of the best we've seen for any Wii action game. Swipes from left to right, right to left, vertical upper-cuts and slams, and even stab motions worked extremely well – nearly 100% of the time – and even dual-handed motion such as the huge force maelstrom or complicated push + lighting variations worked almost flawlessly. Force Unleashed was fun last time around, but it was a total waggle-fest. This time, we were able to actually decide exactly how to dispose of enemies, and it was extremely rewarding. It was easy to throw characters into one another, lift a baddy up into the air and then saber throw, the lock-on camera worked great for bosses, and even the "tilt to the side" block with the Wii-mote worked every time we wanted it to. Force Unleashed had potential before, but it's a blast to play now.



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.