By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Ryuu96 said:
eva01beserk said:

Oh no. I must be the first person to coment on a game I havent played. My gamer badge must be taken away.

Not really. Those games are in average what the previous entrys got. MS had nothing to do with psychonaughts. They just bought the studio at the last minute.

Of course complainimg works. Did you not read the thread? The devs droped the nft on this game after people complained. Our voices and our wallets are what dictate what these companies do. Gamers already lost the lootboxes and cosmetics fights cuz they just keep buying them and saying its not important. Lets please stand now. 

Bold - The Studio Head of Double Fine would disagree with you, Lol.

He is on the record saying that Microsoft helped a lot, they were running low on funds and had to cut a lot of content (including the praised boss fights), Microsoft acquired them in 2019 and P2 released in 2021 which is 2 years of development under Microsoft, definitely not "at the last minute" and the extra funding and time allowed them to add back the cut content, including boss fights.

How Minecraft and Mojang taught Xbox how to buy studios | GamesIndustry.biz

"With Psychonauts 2, we could see the end of our budget coming up, and so we had cut a lot of stuff," Schafer explains. "We had cut our boss fights. Now we are able to put those back in, and we're like 'we think people would have noticed if we didn't have those boss fights'. Being able to complete the game in the way that it was meant to be was very important.

I thought it was one of the last ones adquired. 2 years definetly would have to give them some props. Still dont fully credit them for a game already in development. 



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.