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Doctor_MG said:
freebs2 said:

Well aren't those quite a lot? I mean, of course Nintendo hasn't released ONLY repackaged WiiU but their reliance on repackaged ports cannot be overstated.

Lots of WiiU games piling up also with Wii remasters (see Mario All Stars, Skyward Sword, Xenoblade Chronicles) and remakes (Link to the Past, Advanced Wars, Mario Party Superstars). It could also be argued that some of the content branded as "original" didn't really evolve that much compared to its WiiU counterpart (Mario Maker 2, Splatoon 2).

Overall Metroid Dread was some needed fresh air, I haven't been playing the Switch since Luigi's Mansion release in 2019.

You haven't read the entire content of my comment if you feel they have still been relying on Wii U ports in any significant capacity over the last three years. 

Also, 11 games is not much at all. I believe the PS4 has about the same amount content that is also on the PS3. TLoU Remastered, Wipeout HD, MLB the Show 13-16, Uncharted 1-3, Beyond Two Souls, Heavy Rain, GoW 3, Journey, LittleBigPlanet 3, Helldivers Ultimate Edition. This is out of 54 published games (not including only PSN games). Even if you don't break up Uncharted 1-3 and all the MLB games that's still 10 games. People don't say this about the PS4, so idk why they continue saying this about the Switch.

Most of the games you listed there are cross-gen which isn't the same thing as they are brand new games not rehashes of old games. Also yes Uncharted 1-3 shouldn't be split-up, otherwise then we'd be splitting NSMBU and NSLU and Bayonetta 1+2 up so that tactic to pad the list would end up backfiring. Likewise including Helldivers and especially Journey against full retail titles could be seen as padding the list in Nintendo's favour but let's include them anyway: PS3 to PS4 vs WiiU to Switch:

The Last of Us Remastered Bayonetta 1+2
God of War III Remastered Captain Toad Treasure Tracker
Uncharted Nathan Drake Collection Donkey Kong Tropical Freeze
Beyond Two Souls Hyrule Warriors
Journey Mario Kart 8 Deluxe
Heavy Rain New Super Mario Bros U Deluxe
Wipeout Omega Collection Pokken Tournament
Helldivers Tokyo Mirage Sessions
Pikmin 3 Deluxe
Mario 3D World

So you're right the difference isn't MASSIVE. But there's several reasons Nintendo gets more flack for it than Sony.

1st: The pricing. An example we can take here is TLOU:R. It launched just 1 year later on the PS4, they bundled it with all the DLC and they charged $50 for it, $10 less than the original release. Meanwhile Nintendo will take a game that is years old like DKC:TF, slap a bit of content in and then charge more for it than it cost in the original release.

PlayStation remasters are usually priced lower than the original releases, in fact the only game in that list they charged $60 for was Uncharted and that included 3 games that were originally $60 each.

Game Price
The Last of Us Remastered $50
God of War 3 Remastered $40
Uncharted Nathan Drake Collection $60
Beyond Two Souls $30
Heavy Rain $30
Helldivers Ultimate Edition $40
Journey $20
Wipeout Omega Collection $40

Game Price
Bayonetta 1+2 $60
Captain Toad $40 (Same as WiiU release)
Donkey Kong Country Tropical Freeze $60
Hyrule Warriors Definitive Edition $60
Mario Kart 8 Deluxe $60
New Super Mario Bros U Deluxe $60
Pokken Tournament Deluxe $60
Tokyo Mirage Sessions $60
Pikmin 3 Deluxe $60
Mario 3D World + Bowsers Fury $60

That's the first reason Nintendo gets more negative reactions to it's WiiU Ports.

The second reason is that Nintendo relies heavily on it's first party for it's systems. Sony can get away with some remaster padding because the majority of it's userbase is quite happy playing many of the blockbsuter third party titles like GTA, Far Cry, CoD, Fifa, Assassin's Creed etc in the gaps between. Switch leans far heavier on it's first party and so padding with remasters has a much greater affect on it's users.

So in summary: Nintendo gets more hate for it's last-gen ports because they price them high and their system is a lot more reliant on first party content.