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Vodacixi said:

I wouldn't classify Dread, Fusion, Other M or Samus Returns as 100% Metroidvanias. They lack most of what an actual Metroidvania is about. To me they are more like action/adventure platformers. And at that they are excellent games.

Dread seems a lot like an action adventure for me indeed. When I was playing Super Metroid my strategy was to be slow and steady so I could overcome enemies, and of course backtracking was more necessary, I also usually get lost in the map

With Dread I was always running away and destroying everything in my face, it's very action packed and I never rally got lost. I many times TRIED to get lost, but it was impossible because the game has far too much roadblocks to send you exactly where it wants. You could easily streamline the massive map in a unique straight line