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Zippy6 said:
spynx said:

All they did was improve the textures on the characters. Polygon-wise, they didn't add any.

They've absolutely increased the number of polygons in the models, individual triangles are much easier to see in the original, you can clearly see that in the shoulder on the image which is a smooth curve in the remasters. What they didn't do is change the style, they have unrealistic proportions and a plastic-toy appearance.

Some people might prefer a complete remake with realistic GTA 5 style graphics, others might prefer this approach that keeps the feel and aesthetic of the original games.

Identical models for the most part. I think they are just tessellating them on the fly to just "refine" them, likely using n-patches or similar to tell the tessellator what to do.
But I would need to see the mesh comparisons...

Random_Matt said:

DLSS for PC?
A) How shit is this remaster/port?
B) How shit are people's computers?

You can DLSS the game from 4k to 8k, then supersample down to 4k.

DLSS isn't just about performance.

Plus we are in the era of high-refresh rate gaming... Finally. And again. (God bless ye ole' CRT's!)


SKMBlake said:

I don't understand the "GTA V wouldn't run on the Switch without a massive downgrade" discussion, aren't we past that point ?

I mean the main limitation of the Switch is its bandwidth, and it's at 25Gb/s, which is on par with the Xbox 360 and PS3. And in comparison of the other elements, its architecture is more "modern" and habe way more RAM.

You are comparing raw black and white numbers... That is *never* going to be accurate or representative. Just like Teraflops, you NEED to have an understanding of this stuff and place it in the appropriate context for assertions to hold more accuracy and legitimacy.
 
Xbox 360 was 22.4GB/s, augmented by 256GB/s of eDRAM bandwidth, but also held back by 21.6GB/s of FSB bandwidth.
Playstation 3 was 25.6GB/s with 20GB/s from Cell to RSX and 15GB/s back again.

The Switch is certainly 25.6GB/s which "on-paper" seems to be in the same ballpark.
But ask yourself this... What technologies has the Switch, thanks to it's nVidia Maxwell roots done to make more use of it?

Well. 4th gen Delta Colour Compression is one such technique.. When comparing Maxwell to a GPU (I.E. Xbox 360/Playstation 3) that doesn't use Delta Colour Compression, you can obtain upwards of 70% of more bandwidth. Suddenly the Switch's comparatively useable DRAM bandwidth is sitting around 43.5GB/s in a best case scenario, almost a doubling on that front alone.
https://www.anandtech.com/show/7764/the-nvidia-geforce-gtx-750-ti-and-gtx-750-review-maxwell/3

Throw in tiled based rendering which makes the use of bandwidth far more efficient... As it's able to discard parts of the scene via several culling methods that doesn't/isn't being rendered, saving on even more bandwidth.
https://www.anandtech.com/show/10536/nvidia-maxwell-tile-rasterization-analysis

The Switch's GPU also has more and better caches which helps to reduce the need to perform memory transactions.

The Switchs storage device  (Cart, Internal NAND and MicroSD) tends to be significantly lower latency and higher bandwidth than spinning rust drives, which can provide streaming advantages.

curl-6 said:

Yeah I don't get why in 2021 the notion that the Switch is on par or even less capable than PS3/360 still persists, when we have had so many examples by now of Switch either running 7th gen games with big upgrades, or stuff last gen just couldn't handle. It's bizarre.

People just love to make arbitrary claims without fact checking.

Radek said:

Switch could probably run GTA V with the same graphics as Xbox One but with dynamic 720p in docked mode, or 900p with Xbox 360 settings. Either way Rockstar is too lazy to upgrade RAGE engine to work on Switch, and GTA V on my PC is already 104 gb lol.

Not probably. It can.

GTA 5 is built for the Xbox 360 and Playstation 3 and was "enhanced" for the 8th gen consoles.
The Switch is more capable than either of those two consoles in every single aspect.



--::{PC Gaming Master Race}::--