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ClassicGamingWizzz said:
JWeinCom said:

His explanation was stupid as fuck. The game places enemies literally on the blocks you are supposed to shoot, and as Samus can shoot at an angle, the most natural way to hit the enemy would be to shoot in that direction. Additionally, you can actually see the room above above you, so you know there is some way to get there. There is no other path. The gameplay mechanic of, hit blocks that look like other blocks, has been around for at three decades, and is practically synonymous with the genre. Even if he as someone in the intustry did not know this before playing Metroid Dread, the game at this point has several times put destroyable blocks that otherwise look like other blocks directly in his path and he must have destroyed them to progress. They literally have an Emmi chase you into a narrow corridor with destroyable blocks. Aside from having a little fairy companion who pops up to say "Hey listen, you can destroy some blocks!" they did everything they could.

His opinion is, again, stupid as fuck. He's entitled to give his stupid as fuck opinion, and by the same token people are entitled to point out that his stupid as fuck opinion is indeed stupid as fuck. Claiming that people calling out a stupid as fuck opinion for being stupid as fuck is akin to demanding that Nintendo never be criticized is stupid as fuck. 

Games are serious bussiness !!!

This is serious business sex and violence and video games.

                                                                 -John Applecamp 2020

Last edited by The_Yoda - on 22 October 2021