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JWeinCom said:
ClassicGamingWizzz said:

Games are serious bussiness !!!

Well, some of us came to a videogame forum to... you know, discuss videogames. I'm doing that thing where you make a point, then give reasons to support it. You don't seem to have anything of substance to contribute.

numberwang said:

Indigo makes another good point: shooting rockets during cut scenes is a new concept, at least in Metroid and it is quite necessary for the scorpion boss. ADAM should have told about about that even if it breaks the 4th wall.

https://youtu.be/1cMBdosJL_c?t=6617

That's not really a good point, unless you think a game should tell you literally everything.

If you can press Y to fire during a cutscene, holding R to shoot missles instead is a pretty logical extension of that. 

Quick time events during cut scenes are common in gaming but not without button prompts and as a consequence you have to hammer fire buttons in every boss battle scene to discover these secret quick timers. Bad incentives and awkward design for a first run. Just give some prompts like any other game.