By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mZuzek said:
curl-6 said:

Please tell me I'm not going to have to swing between multiple grapple points a lot. It's agony, I'm not joking when I said I was stuck on a series of two grapple points for ten minutes. Unbelievable that in such a great game, such a mind-bogglingly atrocious control setup slipped through.

It shocked me how much harder it felt to aim at those than it was in Samus Returns. Everything in Dread is a big improvement from the 3DS game but grapple really sticked out.

Assuming you already have Flash Drift, using it in the air can get you past some of the sections where you're expected to grapple across.

I swear like every other game in the world moved on to auto-grapple with a single button in the 7th gen if not the 6th. Literally, just ZR is all they needed. One of the dumbest design choices I've seen in a game in years.