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Sales - Gamepass Numbers - View Post

Ryuu96 said:
Shinobi-san said:

Yeah perhaps I overstated a bit, but the point remains: Netflix rarely puts out blockbuster movies with the budget to follow.

The Irishman according to IMDB had a 175million budget and its the highest Netflix has ever spent on a movie. Six Underground is next highest and its at 150 million. The Irishman is also an outlier in that its actually a good movie. But Netflix has become notorious for putting out subpar action movies.

In contrast Black Widow and No Time to Die - both had budgets of over 200 million and are true blockbuster action movies. And they are not even at the upper echelon of blockbuster. 

The point of my comment is to state that once MS's first party software reaches the pinnacle of quality as we generally see from Nintendo and Sony....they might find it hard to balance profits from gamepass and ever increasing budgets needed to reach that quality level.

Tbf to Netflix, their focus has always been TV-Shows more than movies while Disney is a movie studio first, Netflix has only fairly recently started to delve into big production movies and that's likely only because every movie company is now making their own streaming service so Netflix can no longer as easily get certain films into their service after their cinema release.

I think TV will continue to be their main focus and rightfully so, it simply makes more sense for them, while Disney and other companies will likely go back to timed Cinema exclusivity releases and stop doing day one launches into their streaming service after Covid is mostly dealt with.

I don't really care for the movie content anyway, I'm a TV Show guy now for the most part, Lol.

Yeah in my initial post I said that Netflix does amazing TV series. But I feel that the comparison does not fit as well as movies. 

Ultimately the subscription model has its limits, even for the biggest service like Netflix. If gaming companies are going to continue to push out AAA or AAAA games in a decent amount of time, I don't see how its sustainable for the subscription model to fund it.

That being said, not having a compelling gaming subscription service is also not feasible in the current climate.



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