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hinch said:

Idd glory kill ruined the flow for me. Watching the same pre-canned animation for the umpteenth time gets old, fast. And I hate the way it encourages you to do it to regain health and preserve ammo. That's the reason why I'm reluctant to play Eternal where its essential to do and forces you to play in a particular way due to lack of ammo - the whole point of having fun in playing an FPS for me is shooting and not having to worry about ammo every 5 secs.

Glory kills absolutely kill Doom 2016 for me. It makes the game tense in a bad way and makes battles play out in such a formulaic way. I might be fine with glory kills if they were extra, but the game is obviously designed so that players have to use them. That's not to say there aren't any other issues with the game, but glory kills are the worst. In a way, they're also an embodiment of the game's over-the-top nature that goes far beyond that of the original Doom games, which I personally dislike as well.

(I guess I don't mind venting off about the 2016 Doom game, huh.)