Yeah I'm not seeing any close similarities with Other M in Dread's gameplay. It's much closer to Super or Fusion, without the awkwardness of D-pad movement in 3D space, the emphasis on dodges, the clumsy jump-on-the-enemy mechanic, having to change your grip on the controller and stand still to use missiles, boring level design, etc.
As someone who disliked Other M, I'm not concerned at all.
Last edited by curl-6 - on 19 September 2021