Doctor_MG said:
Okay, let me give you some examples. This unfortunately wont be for Playstation, but it should provide some clarification. For the Nintendo Switch, Animal Crossing sold about 9.19M in Japan in 2020. Per Famitsu, 6.3M of these were boxed copies leaving 2.89M digital. That's 31%. Super Mario 3D All Stars sold 880k in Japan in 2020, 492k was boxed per Famitsu. Meaning 44% of the sales were digital. Pikmin 3 Deluxe sold 462k boxed with 820k total, leaving for a similar 43% of sales were digital. 1.28M Mario Kart 8 Deluxe copies sold in Japan in 2020, 798k copies were physical so 38% digital. This is for the Switch as well where Nintendo's reported digital/physical ration favors physical whereas Sony's actually favors digital. I've already shown you how digital has increased significantly through the years as well, so digital sales in 2016 (when Beseria launched) were significantly lower than they are today. Basically, you're saying "pure speculation without any indication" but I'm saying there is plenty of indication to use with my speculation. I feel I've appropriately explained this as well. IMO, there is a good enough amount of data to suggest that Arise could have beat Beseria's launch sales when accounting for digital. That doesn't mean it DID, but it's possible. It is certainly possible that it matched it too. |
Animal Crossing is just my example, Physical runs out and digital rise. Monster Hunter rise the same thing. Nintendo has one point: two games digital is cheaper than two physical, and yet only games with a focus on digital when physical sold out. And yet the best-case scenario, digital not overperform the physical, likewise occurs in others nation. So digital is not overperform against physical, my argument is valid because of the examples you show.
Now you try the Straw man fallacy on me.







