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gtotheunit91 said:
SKMBlake said:

There are twice as many PS5 users than Xbox users so far, and Xbox game sales aren't known to be blockbuster anyway, so I don't think it will have an impact, since the game is a timed exclusive.

Unlike Outriders, where the developer kinda blamed the Game Pass deal for not breaking even (and not considering the game was buggy and bad in the first place)

You're not taking into account those that play on mobile and on PC. I have friends that use Game Pass Ultimate and only play on their smartphones and tablets, then there's those that only play Game Pass on PC......the Xbox ecosystem userbase is much larger than you're giving it credit for, and is only going to keep growing.

And actually Square Enix straight hasn't payed the developer without an explanation, leading to speculation that Square just pocketed the Game Pass deal money and the developers only get profit from straight sales, which some could blame Game Pass for that, but it was released on PC, Stadia, PS4/PS5 as well. It shouldn't have had much of an issue making a profit with that type of multiplat userbase. 

Look at MLB: The Show 21 which was Game Pass day 1. Profits escalated dramatically for Sony, which I'll attach a story for. I can't seem to find up-to-date numbers, but as of July 28th, 4 million copies were sold. 2 million copies were on PS4/PS5 and the other 2 million copies were on Xbone and Series X/S. Not bad for a console lineup that is dramatically lower in install base. MLB The Show 21 Xbox Release Has Been Huge for Sony Profits (

I think you are mixing sales with playerbase on the MLB, but will check the link you posted.

EDIT: looked at the source, and it is a tremendous clickbait, basically they are trying to put 4 different bullets together and conclude that GP may have somewhat contributed to sales (even though Sony talks about sales add-on, and that they released the title on more platforms, nowhere mentioning sales improving due to GP) but for the title they go leaps above to conclude that MLB have been huge for Sony profits. It would be impossible to be more reaching even if they tried.

Last edited by DonFerrari - on 16 September 2021

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."