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I agree with the cross-gen argument. While GPU limitations can be easily resolved by the next-gen hardware without affecting the gameplay, CPU limitations are different. You need to build the game around the inferior system as it simply doesn't scale linearly with a better CPU. Those limitations affect core gameplay, game logic, physics, AI, object positioning etc. All of this is important and it's even more important in a sim like GT. If only PS4 had a semi decent CPU. Unfortunately, in this case we're talking about anaemic Jaguar CPU, which was already meh at launch, almost a decade ago. 

Last edited by Kristof81 - on 15 September 2021