| Signalstar said: Does the pixel count for cars differ between both versions? |
What? Do you mean the polygon count? I'm pretty sure that they won't--higher poly counts aren't really going to raise graphical fidelity for cars much anymore. I'm sure that they'll be slightly higher than GT Sport (mainly on small things like badges/tires/other small details/etc.). The effort is mainly going to be going into lightning systems, textures, and environments.








