Stromprophet said:That looks terrible for quake 3, both GoW and Resistance look way better than that.
Maybe because the best modern hardware, including CELL, can do is quake with raytracing. GOW or RFOM are out of the question.
All systems are inefficient in branch prediction, Sony developers "claim" the PS3 is actually more efficient in their experience in working with other processors. "In order" PS3 uses parallel structures for branching, aren't most (ALL) current PCs using series (In order) structures.
Well then, all CPU's are inefficient at everything
It's all relative, but Cell is poor with branch prediciton when compared to most desktop cpu. And I was refferring to out of order execution vs in order execution, which has nothing to due with branch prediction, sorry for the confusion.
Anyway, regardless, IBM wouldn't be entering the processor market if they didn't know what they were doing and had a plan to compete with Intel. They believe in the cell structure enough to throw their weight behind it.
What? IBM was out of the processor market? Ever hear of Power PC, you know, the thing in the 360, Wii, GC and what used to be in macs?
If IBM beleives in Cell so much than why is most of their resources behind advancing PPC?
Crysis looks better than any game ever made for any console. But it's not going to be looking like that on your system since they are utilizing directx10 (which most people don't have) and as with a lot of PC games they are running it on a card that isn't even available on the market and computers that most people can't afford.
True, but Crysis is running on commercial video cards or atleast this is what they claim on their forums.
Developers don't get a ton of engineering samples just to design their games, they use cards that are on the market but often take into consideration what will be on the market when the game is released.