By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Metallox said:
AngryLittleAlchemist said:

I think both have area themes that aren't as good as their battle themes, from what I remember. I think they get a bit formulaic. It's been longer since I've played 2 for example, but when I played 1 I remember finding the dynamic of the day and night themes a bit generic. The night them was always just a slower version of the day theme, with a relaxed atmosphere and usually some kind of piano. Again, the themes were good themselves, but they suffered from being part of a formula. I think the areas themes can be a good example of how something simply being "beautiful" or "epic" isn't always as important as being interesting and intriguing. 

That being said, I feel like Gaur Plains, Sword Valley, and especially Satorl Marsh daytime (super underrated) are better than any of the area themes in 2. Again, from what I can remember. 

I like Satorl Marsh daytime a lot more than its counterpart, it's my favorite track from 1, I'll say. 

If the themes are good but they suffer from being in a formula, isn't the original guilty of the same thing, then? Gaur Plains is just like you say, and the dynamic with Satorl Marsh was just inverted, though both songs seem different, that I admit, which is exactly what happens with Sword Valley as well. However, many of the overworld themes nonetheless still function a lot like the other two games. That makes me think you still judge the tracks a lot based on their individual merits, and not exclusively or primarily on how unique they make the soundtrack as a whole. Your last sentence in your first paragraph makes me think I could be misunderstanding somewhere, but I'm not sure. 

You did misunderstand, yea. 

"but when I played 1 I remember finding the dynamic of the day and night themes a bit generic."

That entire comment was pretty much about 1 :) . In fact, that is why I specified Satorl Marsh daytime. Even though the nighttime theme is beautiful, it feels like one of the least inspired dynamics in the whole game. 

Regarding the area themes, I do remember 2 having good ones. I'm just saying in general I don't think the music in 2 is as good as 1. However, it has been way longer since I've played 2 (aside from the tutorial), so take that with a grain of salt. 

And for me, 2 paling in comparison to 1 doesn't make it bad. In this case it still resulted in really good music. But I'd prefer it didn't even warrant the stylistic comparison to be honest, because when it does 1 usually wins.